Summary
[Editor-Only] An
AdvancedDropdown
with generic callback delegates.- Assembly
- UltEvents
.dll - Namespace
- UltEvents
.Editor - Base Types
-
- AdvancedDropdown
graph BT
Type-->Base0["AdvancedDropdown"]
Type["PickerMenu"]
class Type type-node
Syntax
public class PickerMenu : AdvancedDropdown
Constructors
Name | Summary |
---|---|
PickerMenu |
Creates a new UltEvents.Editor.PickerMenu . |
Fields
Name | Constant Value | Summary |
---|---|---|
ContextMenuStyle |
If true, a
UnityEditor.GenericMenu will be used
instead of the AdvancedDropdown .
|
Methods
Name | Value | Summary |
---|---|---|
AddDisabledItem |
void |
Adds an item which can't be selected.
|
AddItem |
void |
Adds an item which will run the `function` for each target of the `property`.
|
AddItem |
void |
Adds an item which will run the `function` when selected.
|
AddSeparator |
void |
Adds a separator line.
|
BuildRoot |
AdvancedDropdownItem | |
DrawTypeField |
void |
Draws a field which lets you pick a
System.Type from a list.static
|
ItemSelected |
void | |
ShowContext |
void |
Shows this menu relative to the `area`.
|