Projectile.

Fire(Vector2, Team, int, float, Vector2, HashSet<Hit.ITarget>) Method

Summary

Launches this projectile.
Assembly
PlatformerGameKit.dll
Namespace
PlatformerGameKit
Containing Type
Projectile

Syntax

public void Fire(Vector2 velocity, Team team, int damage, float force, Vector2 direction, HashSet<Hit.ITarget> ignore)

Parameters

Name Type Description
velocity Vector2
team Team
damage int
force float
direction Vector2
ignore HashSet<Hit.ITarget>

Return Value

Type Description
void