PlatformerUtilities.

RoundToPixel(GameObject, Vector2) Method

Summary

[Editor-Only] Returns a copy of the `point` rounded to the nearest pixel of the UnityEngine.SpriteRenderer attached to the `gameObject` (or its parent or children).
Assembly
PlatformerGameKit.dll
Namespace
PlatformerGameKit
Containing Type
PlatformerUtilities

Syntax

public static Vector2 RoundToPixel(GameObject gameObject, Vector2 point)

Parameters

Name Type Description
gameObject GameObject
point Vector2

Return Value

Type Description
Vector2