Summary
    A centralised group of references to the common parts of a character and a 
		PlatformerGameKit.Characters.Character.StateMachine for their
    actions.
    - Assembly
 - PlatformerGameKit
.dll  - Namespace
 - PlatformerGameKit
.Characters  - Base Types
 - 
									
- MonoBehaviour
 
 
							graph BT
	Type-->Base0["MonoBehaviour"]
	Type["Character"]
class Type type-node
						
					Syntax
[AddComponentMenu(MenuPrefix + "Character")]
[PlatformerHelpUrl(typeof(Character))]
[SelectionBase]
public class Character : MonoBehaviour
	Remarks
    Documentation:
    
    Character Component
    
	Attributes
| Type | Description | 
|---|---|
| AddComponentMenu | |
| Platformer | 
						[Assert-Conditional]
    A UnityEngine.HelpURLAttribute which points to Platformer Game Kit's documentation.
     | 
					
| Selection | 
						
Fields
| Name | Constant Value | Summary | 
|---|---|---|
| MenuPrefix | Platformer Game Kit/Characters/ | 
									 The menu prefix for  
											UnityEngine.AddComponentMenu.static 
								 | 
							
| StateMachine | 
									 The Finite State Machine that manages the actions of this character. 
								 | 
							
Properties
| Name | Value | Summary | 
|---|---|---|
| Animancer | Character | 
								|
| Body | CharacterBody2D | |
| Health | Health | |
| Idle | CharacterState | |
| MovementDirection | Vector2 | 
									 The direction this character wants to move. 
								 | 
							
| MovementDirectionX | float | 
									 The horizontal direction this character wants to move. 
								 | 
							
| MovementDirectionY | float | 
									 The vertical direction this character wants to move. 
								 | 
							
| Run | bool | 
									 Does this character currently want to run? 
								 | 
							
Methods
| Name | Value | Summary | 
|---|---|---|
| Awake | 
								void | 
									 Initializes this character. 
								 | 
							
| OnValidate | 
								void | 
									 [Editor-Only] Ensures that all fields have valid values and finds missing components nearby. 
								 |