Summary
The other node on which
PlatformerGameKit.BehaviourTrees.IBehaviourNode.Execute
is called to determine the
PlatformerGameKit.BehaviourTrees.Result
of this node.
- Assembly
- PlatformerGameKit
.dll - Namespace
- PlatformerGameKit
.BehaviourTrees - Containing Type
- ModifierNode
Syntax
public IBehaviourNode Child { get; }
Value
Type | Description |
---|---|
IBehaviourNode |