Summary
The other node on which
PlatformerGameKit.BehaviourTrees.IBehaviourNode.Execute is called to determine the
PlatformerGameKit.BehaviourTrees.Result of this node.
- Assembly
- PlatformerGameKit
.dll - Namespace
- PlatformerGameKit
.BehaviourTrees - Containing Type
- ModifierNode
Syntax
public IBehaviourNode Child { get; }
Value
| Type | Description |
|---|---|
| IBehaviourNode |