FlexiMotion v1

FlexiMotion v1.2.3

  • 2023-05-04
  • Fixed FlexiMotionComponent.OnValidate to not cause build errors.

FlexiMotion v1.2.2

  • 2023-04-12
  • Fixed ComponentSingleton to work properly when the Play Mode Domain Reload is disabled.

FlexiMotion v1.2.1

  • 2023-04-11
  • Fixed crash in Unity 2020.2 when the obfuscated Demo DLL tries to invoke OnValidate when the TransformTreeWindow applies its changes.

FlexiMotion v1.2

FlexiMotion v1.1

  • 2023-02-18
  • Renamed FlexiMotion to FlexiMotionComponent to avoid issues with having the same name as the namespace.
  • Fixed NullReferenceException when leaving Play Mode with a TransformTreeWindow open.
  • Fixed TransformTreeWindow to not lose track of its target when entering Play Mode.
  • Fixed spring visualizer gizmos for scaled models.
  • Fixed sample character materials to be outside the prefab so they can be upgraded to URP or HDRP materials.

FlexiMotion v1.0

  • 2023-01-08
  • Initial Release.
  • Free Editor-Only Demo version available for download in the Documentation.
  • Update Modes: Normal, Animate Physics, Unscaled Time.
  • Update Rate: Fixed or Auto.
  • Action On Disable: Pause, Recenter, Reset, Dispose.
  • Spring Parameters: Stiffness, Drag, Radius.
  • Modifiers: Acceleration, Distance Based Simulation Rate, Scale, Simulation Root, Sphere Colliders, Wind.
  • Samples: Introduction, External Forces, Simulation Root, Scale, Update Rate, Benchmark.