FlexiMotionDefinition.

ActionOnDisable Property

Summary

[UnityEngine.SerializeField] Determines what happens when the FlexiMotion.FlexiMotionComponent component is disabled or its UnityEngine.GameObject becomes inactive (i.e. in OnDisable).
Assembly
FlexiMotion.dll
Namespace
FlexiMotion
Containing Type
FlexiMotionDefinition

Syntax

public ActionOnDisable ActionOnDisable { get; }

Remarks

The default value is FlexiMotion.ActionOnDisable.Pause.

Value

Type Description
ActionOnDisable