Summary
FlexiMotion.Modifiers.SimulationRootModifier.PreUpdate(Unity.Jobs.JobHandle) before anything else and FlexiMotion.Modifiers.SimulationRootModifier.PostUpdate(Unity.Jobs.JobHandle) after.- Assembly
- FlexiMotion
.dll - Namespace
- FlexiMotion
.Modifiers - Containing Type
- Simulation
Root Modifier
Syntax
public const int PreExecutionTime
Constant Value
| Value | Type |
|---|---|
| -10000 | Int32 |