Summary
A job modifier which runs after each iteration of an update.
- Assembly
- FlexiMotion
.dll - Namespace
- FlexiMotion
.Modifiers - Implementing Types
graph BT
Type["JobModifierGroup.IOnUpdate"]
class Type type-node
Implementing0["AccelerationModifier"]-.->Type
click Implementing0 "/flexi-motion/api/FlexiMotion.Modifiers/AccelerationModifier"
Implementing1["SphereCollidersModifier"]-.->Type
click Implementing1 "/flexi-motion/api/FlexiMotion.Modifiers/SphereCollidersModifier"
Implementing2["WindModifier"]-.->Type
click Implementing2 "/flexi-motion/api/FlexiMotion.Modifiers/WindModifier"
Syntax
public interface JobModifierGroup.IOnUpdate
Remarks
If multiple updates occur in a row due to the
FlexiMotion.FlexiMotionRuntime.UpdatesPerSecond
, this
modifier will run for each one (unlike FlexiMotion.Modifiers.JobModifierGroup.IPostUpdate
).
Methods
Name | Value | Summary |
---|---|---|
OnUpdate |
JobHandle |
A job modifier which runs after each iteration of an update.
|
Extension Methods
Name | Value | Summary |
---|---|---|
LogTemp |
T |
Debug.Log(message, context) with an [System.ObsoleteAttribute ] warning so you remember
to remove any calls.
From FMUtilities
|
SafeGetHashCode |
int |
Uses
System.Collections.Generic.EqualityComparer`1.Default to get a hash code.From FMUtilities
|