Summary
A component which modifies the behaviour of
FlexiMotion.FlexiMotionComponent.- Assembly
- FlexiMotion
.dll - Namespace
- FlexiMotion
.Modifiers - Interfaces
- Base Types
-
- MonoBehaviour
- Derived Types
graph BT
Type-->Base0["MonoBehaviour"]
Type-.->Interface0["IFlexiMotionModifier"]
click Interface0 "/flexi-motion/api/FlexiMotion.Modifiers/IFlexiMotionModifier"
Type-.->Interface1["IOnValidate"]
click Interface1 "/flexi-motion/api/FlexiMotion/IOnValidate"
Type["FlexiMotionModifier"]
class Type type-node
Derived0["AccelerationModifier"]-->Type
click Derived0 "/flexi-motion/api/FlexiMotion.Modifiers/AccelerationModifier"
Derived1["DistanceBasedUpdateRateModifier"]-->Type
click Derived1 "/flexi-motion/api/FlexiMotion.Modifiers/DistanceBasedUpdateRateModifier"
Derived2["ScaleModifier"]-->Type
click Derived2 "/flexi-motion/api/FlexiMotion.Modifiers/ScaleModifier"
Derived3["SphereCollidersModifier"]-->Type
click Derived3 "/flexi-motion/api/FlexiMotion.Modifiers/SphereCollidersModifier"
Derived4["SimulationRootModifier"]-->Type
click Derived4 "/flexi-motion/api/FlexiMotion.Modifiers/SimulationRootModifier"
Derived5["PreWarmModifier"]-->Type
click Derived5 "/flexi-motion/api/FlexiMotion.Modifiers/PreWarmModifier"
Syntax
[HelpURL(FMStrings.DocsURLs.ModifiersAPIDocumentation + "/" + nameof(FlexiMotionModifier))]
public abstract class FlexiMotionModifier : MonoBehaviour, IFlexiMotionModifier, IOnValidate
Remarks
Modifiers don't need to inherit from this class, it just helps simplify the initialization and cleanup.
The actual modifying functionality is implemented via the interfaces in
FlexiMotion.Modifiers.JobModifierGroup.
Attributes
| Type | Description |
|---|---|
| HelpURLAttribute |
Fields
| Name | Constant Value | Summary |
|---|---|---|
| TargetFieldName | _Target |
The name of the serialized backing field of
FlexiMotion.Modifiers.FlexiMotionModifier.Target.static
|
Properties
| Name | Value | Summary |
|---|---|---|
| DeltaTime | float |
The
FlexiMotion.FlexiMotionRuntime.DeltaTime. |
| Target | FlexiMotionComponent |
Methods
| Name | Value | Summary |
|---|---|---|
| Disable |
bool |
Registers this modifier in the given
FlexiMotion.Modifiers.JobModifierGroup. |
| Enable |
void |
Registers this modifier in the given
FlexiMotion.Modifiers.JobModifierGroup. |
| GetUsedBones |
IEnumerable |
Returns the objects that are used by this modifier.
|
| OnDisable |
void |
Calls
FlexiMotion.Modifiers.FlexiMotionModifier.Disable(FlexiMotion.Modifiers.JobModifierGroup) if the FlexiMotion.Modifiers.FlexiMotionModifier.Target is set. |
| OnEnable |
void |
Calls
FlexiMotion.Modifiers.FlexiMotionModifier.Enable(FlexiMotion.Modifiers.JobModifierGroup) if the FlexiMotion.Modifiers.FlexiMotionModifier.Target is set. |
| OnValidate |
void |
Tries to find a
FlexiMotion.Modifiers.FlexiMotionModifier.Target if none was assigned. |
Extension Methods
| Name | Value | Summary |
|---|---|---|
| LogTemp |
T |
Debug.Log(message, context) with an [System.ObsoleteAttribute] warning so you remember
to remove any calls.
From FMUtilities
|
| SafeGetHashCode |
int |
Uses
System.Collections.Generic.EqualityComparer`1.Default to get a hash code.From FMUtilities
|