SphereHandle.

SphereHandle(Transform, Vector3, float, Color) Constructor

Summary

Creates a new FlexiMotion.Editor.SphereHandle.
Assembly
FlexiMotion.dll
Namespace
FlexiMotion.Editor
Containing Type
SphereHandle

Syntax

public SphereHandle(Transform transform, Vector3 localPosition, float radius, Color color)

Parameters

Name Type Description
transform Transform
localPosition Vector3
radius float
color Color

Return Value

Type Description
void