Summary
Calls
FlexiMotion.Editor.SphereHandle.DrawHandle on each of the `spheres`.- Assembly
- FlexiMotion
.dll - Namespace
- FlexiMotion
.Editor - Containing Type
- SphereHandle
Syntax
public static void DrawHandles(IList<SphereHandle> spheres)
Parameters
| Name | Type | Description |
|---|---|---|
| spheres | IList |
Return Value
| Type | Description |
|---|---|
| void |