Summary
Calls
FlexiMotion.Editor.SphereHandle.DrawHandle
on each of the `spheres`.- Assembly
- FlexiMotion
.dll - Namespace
- FlexiMotion
.Editor - Containing Type
- SphereHandle
Syntax
public static void DrawHandles(IList<SphereHandle> spheres)
Parameters
Name | Type | Description |
---|---|---|
spheres | IList |
Return Value
Type | Description |
---|---|
void |