FMEditorGUI.

ObjectField<T>(Rect, GUIContent, T, bool) Method

Summary

A generic wrapper around UnityEditor.EditorGUI.ObjectField(UnityEngine.Rect,UnityEngine.GUIContent,UnityEngine.Object,System.Type,System.Boolean).
Assembly
FlexiMotion.dll
Namespace
FlexiMotion.Editor
Containing Type
FMEditorGUI

Syntax

public static T ObjectField<T>(Rect area, GUIContent label, T value, bool allowSceneObjects) 
    where T : Object

Type Parameters

Name Description
T

Parameters

Name Type Description
area Rect
label GUIContent
value T
allowSceneObjects bool

Return Value

Type Description
T