Summary
A generic wrapper around
UnityEditor.EditorGUI.ObjectField(UnityEngine.Rect,UnityEngine.GUIContent,UnityEngine.Object,System.Type,System.Boolean)
.
- Assembly
- FlexiMotion
.dll - Namespace
- FlexiMotion
.Editor - Containing Type
- FMEditorGUI
Syntax
public static T ObjectField<T>(Rect area, GUIContent label, T value, bool allowSceneObjects)
where T : Object
Type Parameters
Name | Description |
---|---|
T |
Parameters
Name | Type | Description |
---|---|---|
area | Rect | |
label | GUIContent | |
value | T | |
allowSceneObjects | bool |
Return Value
Type | Description |
---|---|
T |