Summary
If the
UnityEngine.Rect.height
is positive, this method moves the UnityEngine.Rect.y
by that amount and
adds the UnityEditor.EditorGUIUtility.standardVerticalSpacing
.
- Assembly
- FlexiMotion
.dll - Namespace
- FlexiMotion
.Editor - Containing Type
- FMEditorGUI
Syntax
public static void NextVerticalArea(ref Rect area)
Parameters
Name | Type | Description |
---|---|---|
area | Rect |
Return Value
Type | Description |
---|---|
void |