FMEditorGUI.

NextVerticalArea(Rect) Method

Summary

If the UnityEngine.Rect.height is positive, this method moves the UnityEngine.Rect.y by that amount and adds the UnityEditor.EditorGUIUtility.standardVerticalSpacing.
Assembly
FlexiMotion.dll
Namespace
FlexiMotion.Editor
Containing Type
FMEditorGUI

Syntax

public static void NextVerticalArea(ref Rect area)

Parameters

Name Type Description
area Rect

Return Value

Type Description
void