Summary
    Returns true and uses the current event if it is 
		UnityEngine.EventType.MouseUp inside the specified
    `area`.
    - Assembly
- FlexiMotion.dll 
- Namespace
- FlexiMotion.Editor 
- Containing Type
- ReadMe.Editor 
Syntax
public static bool TryUseClickEvent(Rect area, int button = -1)Parameters
| Name | Type | Description | 
|---|---|---|
| area | Rect | |
| button | int | 
Return Value
| Type | Description | 
|---|---|
| bool |