Summary
[Assert-Conditional] Throws if the `node`'s
UnityEngine.Playables.Playable is invalid.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- Validate
Syntax
[System.Diagnostics.Conditional(Strings.Assertions)]
public static void AssertPlayable(AnimancerNode node)
Attributes
| Type | Description |
|---|---|
| ConditionalAttribute |
Parameters
| Name | Type | Description |
|---|---|---|
| node | AnimancerNode |
Return Value
| Type | Description |
|---|---|
| void |