Summary
[Assert-Conditional] Throws if the `node`'s
UnityEngine.Playables.Playable
is invalid.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- Validate
Syntax
[System.Diagnostics.Conditional(Strings.Assertions)]
public static void AssertPlayable(AnimancerNode node)
Attributes
Type | Description |
---|---|
ConditionalAttribute |
Parameters
Name | Type | Description |
---|---|---|
node | AnimancerNode |
Return Value
Type | Description |
---|---|
void |