Validate.

AssertPlayable(AnimancerNode) Method

Summary

[Assert-Conditional] Throws if the `node`'s UnityEngine.Playables.Playable is invalid.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
Validate

Syntax

[System.Diagnostics.Conditional(Strings.Assertions)]
public static void AssertPlayable(AnimancerNode node)

Attributes

Type Description
ConditionalAttribute

Parameters

Name Type Description
node AnimancerNode

Return Value

Type Description
void