Summary
A
Animancer.StringReference
to the UnityEngine.Object.name
.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- StringAsset
Syntax
public StringReference Name { get; set; }
Remarks
This value is gathered when first accessed, but will not be automatically updated after that
because doing so causes some garbage allocation (except in the Unity Editor for convenience).
Value
Type | Description |
---|---|
StringReference |