StringAsset.

Name Property

Summary

A Animancer.StringReference to the UnityEngine.Object.name.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
StringAsset

Syntax

public StringReference Name { get; set; }

Remarks

This value is gathered when first accessed, but will not be automatically updated after that because doing so causes some garbage allocation (except in the Unity Editor for convenience).

Value

Type Description
StringReference