ControllerState.SerializableParameterBindings.

ControllerState.

Bindings Property

Summary

[UnityEngine.SerializeField] Parameter names used to have parameters in the UnityEngine.RuntimeAnimatorController follow the value of parameters in the Animancer.AnimancerGraph.Parameters.

Syntax

public StringAsset[] Bindings { get; set; }

Remarks

See the Animancer.ControllerState.SerializableParameterBindings class for details.

Value

Type Description
StringAsset[]