Summary
[
UnityEngine.SerializeField
]
Parameter names used to have parameters in the UnityEngine.RuntimeAnimatorController
follow the value of parameters in the Animancer.AnimancerGraph.Parameters
.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- ControllerState
. Serializable Parameter Bindings
Syntax
public StringAsset[] Bindings { get; set; }
Remarks
See the
Animancer.ControllerState.SerializableParameterBindings
class for details.Value
Type | Description |
---|---|
StringAsset[] |