AnimancerEvent.Sequence.Serializable.

AnimancerEvent.Sequence.

AnimancerEvent.

Callbacks Property

Summary

[UnityEngine.SerializeField] The serialized Animancer.AnimancerEvent.callbacks.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
AnimancerEvent.Sequence.Serializable

Syntax

public UnityEvent[] Callbacks { get; }

Remarks

This array only needs to be large enough to hold the last event that actually contains any calls. Any empty or missing elements will simply use the Animancer.AnimancerEvent.DummyCallback at runtime.

Value

Type Description
UnityEvent[]