Parameter<T>.

LogContext Property

Summary

[Assert-Only] If set, all interactions with this parameter will be logged with this prefix.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
Parameter<T>

Syntax

public Object LogContext { get; set; }

Remarks

If a UnityEngine.Object is assigned, it will also be used as the context for the logs, meaning you can click the messages in the Console window to highlight that object in the Hierarchy.

Logs will also include the parameter's key so you can assign "" if you don't need to differentiate between different objects which use the same name.

Value

Type Description
Object