Summary
Sets the
UnityEngine.Object.name
and caches it.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- NameCache
Syntax
public static void SetName(this Object obj, string name)
Parameters
Name | Type | Description |
---|---|---|
obj | Object | |
name | string |
Return Value
Type | Description |
---|---|
void |