Summary
[
UnityEngine.SerializeField
]
The parameter values at which each of the states are used and blended.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- MixerTransition
<TMixer, TParameter>
Syntax
public TParameter[] Thresholds { get; }
Value
Type | Description |
---|---|
TParameter[] |