Summary
Advances time by the specified value (in seconds) and immediately applies the current states of all
animations to the animated objects.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- Hybrid
Animancer Component Extensions
Syntax
public static void Update(this HybridAnimancerComponent animancer, float deltaTime)
Remarks
This is an extension method to avoid being treated as a
UnityEngine.MonoBehaviour
Update
message and getting called every frame.
Parameters
Name | Type | Description |
---|---|---|
animancer | Hybrid |
|
deltaTime | float |
Return Value
Type | Description |
---|---|
void |