Summary
Creates a new 
		Animancer.ExitEvent.- Assembly
 - Animancer
.dll  - Namespace
 - Animancer
 - Containing Type
 - ExitEvent
 
Syntax
public ExitEvent(AnimancerNode node, Action callback, bool invokeOnStartExiting = false)
	Remarks
    Example:
	private ExitEvent _OnStateExited;
void ExitEventExample(AnimancerComponent animancer, AnimationClip clip)
{
    var state = animancer.Play(clip);
    
    // One line initialization:
    (_OnStateExited ??= new(state, OnStateExited)).Enable();
    
    // Or two lines:
    _OnStateExited ??= new(state, OnStateExited);
    _OnStateExited.Enable();
}
private void OnStateExited()
{
    Debug.Log(_OnStateExited.State + " Exited");
}Parameters
| Name | Type | Description | 
|---|---|---|
| node | AnimancerNode | |
| callback | Action | |
| invokeOnStartExiting | bool | 
Return Value
| Type | Description | 
|---|---|
| void |