AnimancerTransitionAssetBase.

Apply(AnimancerState) Method

Summary

Called by Animancer.AnimancerPlayable.Play(Animancer.ITransition) to apply any modifications to the `state`.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
AnimancerTransitionAssetBase

Syntax

public virtual void Apply(AnimancerState state)

Remarks

Unlike Animancer.ITransition.CreateState, this method is called every time the transition is used so it can do things like set the Animancer.AnimancerState.Events or starting Animancer.AnimancerState.Time.

Parameters

Name Type Description
state AnimancerState

Return Value

Type Description
void