Summary
Custom modifiers to use when playing a
Animancer.TransitionLibraries.TransitionModifierGroup.Transition
depending on the Animancer.IHasKey.Key of the source state it is coming from.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.TransitionLibraries - Containing Type
- Transition
Modifier Group
Syntax
public Dictionary<Object, TransitionDetails> FromKeyToModifier
Remarks
This is
null by default until Animancer.TransitionLibraries.TransitionModifierGroup.SetModifier(System.Object,Animancer.TransitionLibraries.TransitionDetails) adds something.