Summary
A more complex version of the
Animancer.Samples.Sprites.DirectionalBasics which adds
running and pushing animations as well as the ability to actually move around.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Samples .Sprites - Base Types
-
- MonoBehaviour
graph BT
Type-->Base0["MonoBehaviour"]
Type["DirectionalCharacter"]
class Type type-node
Syntax
[AddComponentMenu(Strings.SamplesMenuPrefix + "Sprites - Directional Character")]
[AnimancerHelpUrl(typeof(DirectionalCharacter))]
public class DirectionalCharacter : MonoBehaviour
Remarks
Sample:
Directional Character
Attributes
| Type | Description |
|---|---|
| AddComponentMenu | |
| Animancer |
[Assert-Conditional]
A UnityEngine.HelpURLAttribute which points to Animancer's documentation.
|
Methods
| Name | Value | Summary |
|---|---|---|
| Awake |
void | |
| FixedUpdate |
void | |
| OnValidate |
void |
[Editor-Only]
Sets the character's starting sprite in Edit Mode so you can see it while working in the scene.
|
| Update |
void |