Summary
    A more complex version of the 
		Animancer.Samples.Sprites.DirectionalBasics which adds
    running and pushing animations as well as the ability to actually move around.
    - Assembly
 - Animancer
.dll  - Namespace
 - Animancer
.Samples .Sprites  - Base Types
 - 
									
- MonoBehaviour
 
 
							graph BT
	Type-->Base0["MonoBehaviour"]
	Type["DirectionalCharacter"]
class Type type-node
						
					Syntax
[AddComponentMenu(Strings.SamplesMenuPrefix + "Sprites - Directional Character")]
[AnimancerHelpUrl(typeof(DirectionalCharacter))]
public class DirectionalCharacter : MonoBehaviour
	Remarks
    Sample:
    
    Directional Character
    
	Attributes
| Type | Description | 
|---|---|
| AddComponentMenu | |
| Animancer | 
						[Assert-Conditional]
    A UnityEngine.HelpURLAttribute which points to Animancer's documentation.
     | 
					
Methods
| Name | Value | Summary | 
|---|---|---|
| Awake | 
								void | |
| FixedUpdate | 
								void | |
| OnValidate | 
								void | 
									 [Editor-Only]
    Sets the character's starting sprite in Edit Mode so you can see it while working in the scene.
     
								 | 
							
| Update | 
								void |