Summary
Uses Animancer Events to play a sound randomly selected from an array.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Samples .Events - Base Types
-
- MonoBehaviour
graph BT
Type-->Base0["MonoBehaviour"]
Type["FootstepEvents"]
class Type type-node
Syntax
[AddComponentMenu(Strings.SamplesMenuPrefix + "Footstep Events - Footstep Events")]
[AnimancerHelpUrl(typeof(FootstepEvents))]
public class FootstepEvents : MonoBehaviour
Remarks
Sample:
Footstep Events
Attributes
Type | Description |
---|---|
AddComponentMenu | |
Animancer |
[Assert-Conditional]
A UnityEngine.HelpURLAttribute which points to Animancer's documentation.
|
Methods
Name | Value | Summary |
---|---|---|
Awake |
void |