Summary
Uses Animancer Events to play a sound randomly selected from an array.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Samples .Events - Base Types
-
- MonoBehaviour
graph BT
Type-->Base0["MonoBehaviour"]
Type["FootstepEvents"]
class Type type-node
Syntax
[AddComponentMenu(Strings.SamplesMenuPrefix + "Footstep Events - Footstep Events")]
[AnimancerHelpUrl(typeof(FootstepEvents))]
public class FootstepEvents : MonoBehaviour
Remarks
Sample:
Footstep Events
Attributes
| Type | Description |
|---|---|
| AddComponentMenu | |
| Animancer |
[Assert-Conditional]
A UnityEngine.HelpURLAttribute which points to Animancer's documentation.
|
Methods
| Name | Value | Summary |
|---|---|---|
| Awake |
void |