FootstepEvents Class

Summary

Uses Animancer Events to play a sound randomly selected from an array.
Assembly
Animancer.dll
Namespace
Animancer.Samples.Events
Base Types
  • MonoBehaviour
graph BT Type-->Base0["MonoBehaviour"] Type["FootstepEvents"] class Type type-node

Syntax

[AddComponentMenu(Strings.SamplesMenuPrefix + "Footstep Events - Footstep Events")]
[AnimancerHelpUrl(typeof(FootstepEvents))]
public class FootstepEvents : MonoBehaviour

Remarks

Sample: Footstep Events

Attributes

Type Description
AddComponentMenu
AnimancerHelpUrlAttribute [Assert-Conditional] A UnityEngine.HelpURLAttribute which points to Animancer's documentation.

Methods

Name Value Summary
Awake() void