Summary
An empty
Animancer.FSM.IState
that implements all the required methods as virtual
.- Assembly
- Animancer
.dll - Namespace
- Animancer
.FSM - Interfaces
- Base Types
-
- Object
- Derived Types
graph BT
Type-->Base0["Object"]
Type-.->Interface0["IState"]
click Interface0 "/animancer/api/Animancer.FSM/IState"
Type["State"]
class Type type-node
Derived0["GameManagerFSM.State"]-->Type
click Derived0 "/animancer/api/Animancer.Examples.StateMachines.GameManager/State"
Syntax
public abstract class State : IState
Remarks
Documentation: Finite State Machines
Properties
Name | Value | Summary |
---|---|---|
CanEnterState | bool |
Animancer.FSM.IState.CanEnterState |
CanExitState | bool |
Animancer.FSM.IState.CanExitState |
Methods
Name | Value | Summary |
---|---|---|
OnEnterState |
void |
Animancer.FSM.IState.OnEnterState |
OnExitState |
void |
Animancer.FSM.IState.OnExitState |