Summary
An
Animancer.FSM.IState
that uses delegates to define its behaviour.- Assembly
- Animancer
.dll - Namespace
- Animancer
.FSM - Interfaces
- Base Types
-
- Object
graph BT
Type-->Base0["Object"]
Type-.->Interface0["IState"]
click Interface0 "/animancer/api/Animancer.FSM/IState"
Type["DelegateState"]
class Type type-node
Syntax
public class DelegateState : IState
Remarks
Documentation: Finite State Machines