NamedAnimations.

PlayIdle() Method

Summary

Plays the idle animation by name. This requires the animation to already have a state in the Animancer.NamedAnimancerComponent, which has already been done in this example by adding it to the Animancer.NamedAnimancerComponent.Animations list in the Inspector.

If it has not been added, this method will simply do nothing.
Assembly
Animancer.dll
Namespace
Animancer.Examples.FineControl
Containing Type
NamedAnimations

Syntax

public void PlayIdle()

Return Value

Type Description
void