SpriteModifierTool.

AskAndApply() Method

Summary

Asks the user if they want to modify the target UnityEngine.Sprites and calls Animancer.Editor.Tools.SpriteModifierTool.Modify(Animancer.Editor.Tools.SpriteDataEditor,System.Int32,UnityEngine.Sprite) on each of them before saving any changes.
Assembly
Animancer.dll
Namespace
Animancer.Editor.Tools
Containing Type
SpriteModifierTool

Syntax

protected void AskAndApply()

Return Value

Type Description
void