Summary
Determines if the `callback` contains any method calls that will be serialized (otherwise the
Animancer.AnimancerEvent.DummyCallback
can be used instead of creating a new delegate to invoke the empty
`callback`).
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerEvent
.Sequence .Serializable
Syntax
public static bool HasPersistentCalls(UnityEvent callback)
Parameters
Name | Type | Description |
---|---|---|
callback | UnityEvent |
Return Value
Type | Description |
---|---|
bool |