Summary
[
UnityEngine.SerializeField]
The Animancer.ControllerState.Controller that will be used for the created state.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- ControllerTransition
<TState>
Syntax
public RuntimeAnimatorController Controller { get; }
Value
| Type | Description |
|---|---|
| Runtime |