Summary
Disconnects the 
		UnityEngine.Playables.Playable of the child at the specified `index` from this node.- Assembly
- Animancer.dll 
- Namespace
- Animancer
- Containing Type
- AnimancerNode
Syntax
protected void DisconnectChildSafe(int index)Remarks
This method is safe to call if the child was already disconnected.
	Parameters
| Name | Type | Description | 
|---|---|---|
| index | int | 
Return Value
| Type | Description | 
|---|---|
| void |