Summary
Creates a new empty
UnityEngine.Playables.PlayableGraph
and consumes the name set by Animancer.AnimancerGraph.SetNextGraphName(System.String) if it was called.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerGraph
Syntax
public static PlayableGraph CreateGraph()
Remarks
The caller is responsible for calling
Animancer.AnimancerGraph.Destroy on the returned object,
except in Edit Mode where it will be called automatically.
Return Value
| Type | Description |
|---|---|
| PlayableGraph |