Summary
[
UnityEngine.SerializeField]
Determines what happens when this component is disabled or its UnityEngine.GameObject becomes inactive
(i.e. in Animancer.AnimancerComponent.OnDisable).
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerComponent
Syntax
public AnimancerComponent.DisableAction ActionOnDisable { get; }
Remarks
The default value is
Animancer.AnimancerComponent.DisableAction.Stop.Value
| Type | Description |
|---|---|
| AnimancerComponent |