Summary
Calls 
		Animancer.FSM.StateMachine`2.ForceSetState(`0) with the Animancer.FSM.StateMachine`2.WithDefault.DefaultKey.- Assembly
- Animancer.dll 
- Namespace
- Animancer.FSM 
- Containing Type
- StateMachine<TKey, TState> .WithDefault 
Syntax
public readonly Action ForceSetDefaultStateRemarks
This delegate is cached to avoid allocating garbage when used in Animancer Events.