Summary
    Sets the 
		Animancer.FSM.StateMachine`2.CurrentKey without changing the Animancer.FSM.StateMachine`1.CurrentState.
    - Assembly
- Animancer.dll 
- Namespace
- Animancer.FSM 
- Containing Type
- StateMachine<TKey, TState> 
Syntax
public void SetFakeKey(TKey key)Parameters
| Name | Type | Description | 
|---|---|---|
| key | TKey | 
Return Value
| Type | Description | 
|---|---|
| void |