Summary
Attempts to enter the specified `state` and returns true if successful.
		- Assembly
- Animancer.dll 
- Namespace
- Animancer.FSM 
- Containing Type
- StateMachine<TKey, TState> 
Syntax
public bool TryResetState(TKey key, TState state)Remarks
    This method does not check if the `state` is already the 
	Animancer.FSM.StateMachine`1.CurrentState.
    To do so, use Animancer.FSM.StateMachine`2.TrySetState(`0,`1) instead.
    Parameters
Return Value
| Type | Description | 
|---|---|
| bool |