Summary
    Creates a new 
		Animancer.FSM.StateMachine`2 which uses the specified `dictionary`, leaving the
    CurrentState null.
    - Assembly
- Animancer.dll 
- Namespace
- Animancer.FSM 
- Containing Type
- StateMachine<TKey, TState> 
Syntax
public StateMachine(IDictionary<TKey, TState> dictionary)Parameters
Return Value
| Type | Description | 
|---|---|
| void |