IKPuppet Class

Summary

Demonstrates how to use Unity's Inverse Kinematics (IK) system to move a character's limbs.
Assembly
Animancer.dll
Namespace
Animancer.Examples.InverseKinematics
Base Types
  • MonoBehaviour
graph BT Type-->Base0["MonoBehaviour"] Type["IKPuppet"] class Type type-node

Syntax

[AddComponentMenu(Strings.ExamplesMenuPrefix + "Inverse Kinematics - IK Puppet")]
[HelpURL(Strings.DocsURLs.ExampleAPIDocumentation + nameof(InverseKinematics) + "/" + nameof(IKPuppet))]
public sealed class IKPuppet : MonoBehaviour

Examples

Puppet

Attributes

Type Description
AddComponentMenu
HelpURLAttribute