Summary
A brain which controls the character using keyboard input.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Examples .AnimatorControllers .GameKit - Base Types
-
- MonoBehaviour
graph BT
Type-->Base0["MonoBehaviour"]
Type["GameKitCharacterBrain"]
class Type type-node
Syntax
[AddComponentMenu(Strings.ExamplesMenuPrefix + "Game Kit - Game Kit Character Brain")]
[HelpURL(Strings.DocsURLs.ExampleAPIDocumentation + nameof(AnimatorControllers) + "." + nameof(GameKit) + "/" + nameof(GameKitCharacterBrain))]
public sealed class GameKitCharacterBrain : MonoBehaviour
Examples
Remarks
This class serves the same purpose as
PlayerInput
from the 3D Game Kit.Attributes
Type | Description |
---|---|
AddComponentMenu | |
HelpURLAttribute |