Summary
The stats and logic for moving a 
		Animancer.Examples.AnimatorControllers.GameKit.Character.- Assembly
 - Animancer
.dll  - Namespace
 - Animancer
.Examples .AnimatorControllers .GameKit  - Base Types
 - 
									
- MonoBehaviour
 
 
							graph BT
	Type-->Base0["MonoBehaviour"]
	Type["CharacterMovement"]
class Type type-node
						
					Syntax
[AddComponentMenu(Strings.ExamplesMenuPrefix + "Game Kit - Character Movement")]
[HelpURL(Strings.DocsURLs.ExampleAPIDocumentation + nameof(AnimatorControllers) + "." + nameof(GameKit) + "/" + nameof(CharacterMovement))]
public sealed class CharacterMovement : MonoBehaviour
	Examples
Attributes
| Type | Description | 
|---|---|
| AddComponentMenu | |
| HelpURLAttribute | 
Properties
| Name | Value | Summary | 
|---|---|---|
| Acceleration | float | |
| CurrentTurnSpeed | float | |
| Deceleration | float | |
| Gravity | float | |
| GroundMaterial | Material | |
| IsGrounded | bool | |
| MaxSpeed | float | |
| MaxTurnSpeed | float | |
| MinTurnSpeed | float | |
| Sticking | 
								float | 
Methods
| Name | Value | Summary | 
|---|---|---|
| GetTurnAngles | 
								bool | |
| TurnTowards | 
								void | |
| TurnTowards | 
								void | |
| UpdateSpeedControl | 
								void |