Summary
If a collider exists at the specified `index` and has a
UnityEngine.Transform
, this method outputs its
details and returns true.
- Assembly
- FlexiMotion
.dll - Namespace
- FlexiMotion
.Modifiers - Containing Type
- Sphere
Collider Definitions Builder
Syntax
public bool TryGet(int index, out Transform transform, out SphereDefinition sphere)
Parameters
Name | Type | Description |
---|---|---|
index | int | |
transform | Transform | |
sphere | SphereDefinition |
Return Value
Type | Description |
---|---|
bool |