Summary
The object used to calculate the distance.
		- Assembly
 - FlexiMotion
.dll  - Namespace
 - FlexiMotion
.Modifiers  - Containing Type
 - Distance
Based Update Rate Modifier  
Syntax
public Transform DistanceTo { get; }
	Remarks
If not set, the 
	UnityEngine.Camera.main will be used.Value
| Type | Description | 
|---|---|
| Transform |