Summary
The object used to calculate the distance.
- Assembly
- FlexiMotion
.dll - Namespace
- FlexiMotion
.Modifiers - Containing Type
- Distance
Based Update Rate Modifier
Syntax
public Transform DistanceTo { get; }
Remarks
If not set, the
UnityEngine.Camera.main will be used.Value
| Type | Description |
|---|---|
| Transform |