Summary
The replacement for the original
UnityEngine.Sprite.texture.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- Sprite
Renderer Texture Swap
Syntax
public Texture2D Texture { get; set; }
Remarks
If this texture has any
UnityEngine.Sprites set up in its import settings, they will be completely
ignored because this system creates new UnityEngine.Sprites at runtime. The texture doesn't even need to
be set to UnityEngine.Sprite mode.
Call Animancer.SpriteRendererTextureSwap.ClearCache before setting this if you want to destroy any sprites created for the
previous texture.
Value
| Type | Description |
|---|---|
| Texture2D |