Summary
[
UnityEngine.SerializeField
] Should Foot IK will be applied to the model (if it is Humanoid)?- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- SoloAnimation
Syntax
public bool FootIK { get; set; }
Remarks
The developers of Unity have stated that they believe it looks better with this enabled, but more often
than not it just makes the legs end up in a slightly different pose to what the animator intended.
Value
Type | Description |
---|---|
bool |