Summary
Draws the root `property` GUI and calls
Animancer.Editor.TransitionDrawer.DoChildPropertyGUI(UnityEngine.Rect@,UnityEditor.SerializedProperty,UnityEditor.SerializedProperty,UnityEngine.GUIContent) for each of its children.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- Manual
Mixer Transition .Drawer
Syntax
public override void OnGUI(Rect area, SerializedProperty property, GUIContent label)
Parameters
| Name | Type | Description |
|---|---|---|
| area | Rect | |
| property | SerializedProperty | |
| label | GUIContent |
Return Value
| Type | Description |
|---|---|
| void |