Summary
[
UnityEngine.SerializeField]
The object to rotate according to the Animancer.DirectionalAnimations3D`1.Mode.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- Directional
Animations3 D <TGroup>
Syntax
public Transform Transform { get; }
Remarks
Uses this
UnityEngine.Component.transform by default.Value
| Type | Description |
|---|---|
| Transform |